Action Verticals

Agent Badboy
Agent Badboy

FBI ace agent Batty bears an identical resemblance to mafia boss Barton Logut. When Barton dies, Batty is sent undercover to impersonate him and gather evidence of arms smuggling. Inside the Logut family, he faces power grabs from young master Luca and probing from stepmother Suzanne, surviving exposure thanks to a matching crescent birthmark. He develops feelings for Barton's wife Elise, recruits mixed-race bodyguard Haruko Kawashima, and secures the San Francisco docks. As he closes in with Deputy Director Helena, the operation collapses: FBI Director Burke is a mafia mole who ambushes them, wounding Helena. Batty fights through, killing Burke and Carlos. Dying, Burke reveals Batty and Barton were twins, taken as infants and raised as a mole within the FBI. As Batty faces his heritage, Helena's fingers twitch.

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Dad Left Me a Monster Mountain
Dad Left Me a Monster Mountain

Jack Mercer, a 31-year-old mechanic, lives in a declining West Virginia mining town. Eighteen months after his father Elias vanished, Jack inherits a rundown 2,000‑acre forest property on Blackridge Mountain. But the inheritance comes with nearly $2 million in debt and back taxes — foreclosure looms in 90 days. Energy developer Harlan Vail offers to clear the debt in exchange for the mountain and its mineral rights. Suspecting his father's disappearance isn't accidental, Jack refuses and heads up the mountain. His first night, a creature with massive antlers, insect armor, and six legs breaks into his cabin. Armed only with mechanic's skills, Jack uses a car battery, winch, and scrap rails to drive it off. The next day, high‑value medicinal plants sprout exactly where the creature sank into the ground.

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Night Wolf Kiss
Night Wolf Kiss

Diana, a brilliant young girl, once had a bright future until her father Dr. Hans, lead scientist of the Reese Group’s werewolf gene project, was framed and arrested. Forced to flee, she took the werewolf serum her father left her and met Bruce, another failed test subject. The two triggered the predestined Wolf Bond that linked their fates. Teaming up with Vera, a conflicted hunter, they snuck into the underwater Ark lab to uncover its scheme of mass-producing werewolf soldiers. Diana learned she was merely her father’s perfected test subject, with countless embryonic test subjects sacrificed in cruel experiments. She destroyed the gene bank, and Dr. Hans sacrificed himself to atone. Saved by the Wolf Bond’s powerful self-healing ability, Diana built a shelter for escaped werewolves a year later and accepted Bruce’s proposal, finding new life amid all her pain.

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Don’t Leave My Side
Don’t Leave My Side

Tech CEO Vivian is targeted in a series of attacks when mysterious bodyguard Jack steps into her life. From life‑or‑death protection to fighting back against a corporate conspiracy, two people used to facing everything alone gradually grow closer through each crisis. As love and revenge spiral out of control, they must decide whom to trust and how far they're willing to go for each other.

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The Final Boss Called Me His Wife
The Final Boss Called Me His Wife

Sloan Mercer, a former Special Forces combat medic, is stood up by her boyfriend Adrian Vale on her birthday. He claims he's not cheating — but a "final boss of a supernatural level" who must stabilize a dungeon. Sloan calls it the worst excuse ever and breaks up. That night, she's pulled into a mysterious program trapping her in an abandoned island prison overlapped with reality. Players must escape monster guards, crack prison rules, and find out who the warden loves most. Breaking into the warden's office, Sloan discovers the terrifying warden is none other than Adrian — her freshly dumped ex. Even crazier, when she calls his name, this feared final boss drops to one knee before all monsters, trying to deny his identity.

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I Caught My Husband Cheating—Then Zombies Hijacked Our Flight
I Caught My Husband Cheating—Then Zombies Hijacked Our Flight

On a red‑eye flight from Seattle to Miami, ER nurse Kara boards and finds her estranged husband Gavin with his pregnant mistress. Before she can confront him, a passenger suddenly develops fever, blindness, and red eyes, attacking a flight attendant. Minutes later, the bitten attendant turns. Worse, the captain and co‑pilot are infected, causing the plane to plummet. Kara and cargo pilot Noah take over the cockpit, but discover a terrifying pattern: anyone infected with Red Flu eight months ago, under high‑altitude low‑pressure low‑oxygen conditions, rapidly enters a hyper‑aggressive Stage Red state. The plane is not an escape — it's an accelerator of the virus.

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Eclipse Beast Queen
Eclipse Beast Queen

A total solar eclipse across the West Coast triggers a global mutation. Lena Brooks, an animal behavior trainer in Oregon, is dumped by her cheating fiancé – and then discovers her cat and dog have grown to the size of small trucks. She awakens abilities to communicate with animals and accelerate plant growth, turning the Evergreen Wildlife Park into a fortified base with giant wolves, pythons, elephants, and bears as her allies. When her ex‑fiancé teams up with private rescue contractors to seize the park and her beasts, Lena must use animal trust, plant defenses, and survivor‑built rules to prove that what the apocalypse truly needs is not domination, but a home that protects the weak.

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The Twelfth Chamber
The Twelfth Chamber

The last airborne citadel, Gearhold, runs on steam and leftover magic crystals. It is split into the floating Upper City and the sunless Lower City, a dumping ground of refuse. On a stormy, thunder-lashed night, a burning aristocratic airship crashes into the junkyards of the Lower City. Karen, a reclusive mechanic, stumbles upon a dying young girl named Ella. To his horror, a glow seeps from a rupture on her chest—the cerulean radiance of a long-extinct Living Origin Magic Crystal. Before he can process what he sees, mechanical hounds dispatched by Lord Veyne, who schemes to seize power, surround the scene. Drawing on the instincts forged during his days as an elite Holy Guardian, Karen detonates the steam pipelines. He flees into the underground black market, dragging this glowing enigma along with him.

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Final Epoch: Steam & Magic
Final Epoch: Steam & Magic

Ethan and Marcus, genius architects of locked-room puzzles, once inseparable best friends and soul partners, now bitter mortal enemies. They awaken simultaneously inside a stark white metal sealed chamber. Each accuses the other of being their kidnapper. As their standoff drags on, a cold, robotic electronic voice echoes through the space, announcing the start of a deadly game: They must clear twelve escape chambers woven from your memories—well, perhaps both of yours within seventy-two hours. Should they fail, the entire building, along with their very souls, will collapse into endless nothingness. Thousands of clocks hover suspended in the surrounding darkness, every single clock hand frozen at 3:17. The antique wristwatch strapped to Ethan’s arm shatters into pieces on the spot. In the first chamber, the Clock Hall, a ceiling of silvery liquid bears down at a lethal speed. Countless eyes peel open from within the clock faces, and Lillian’s visage materializes on the hardened mirror surface—only to burst and vanish amid the surging silver fluid. The countdown to death has officially begun.

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Dead Ice: World Reborn
Dead Ice: World Reborn

A black spore core unearthed in the Arctic releases a plague that turns humans into mindless infected, plunging the world into apocalypse. Former special forces captain Ezekiel Kane awakens a radiant power, becoming humanity‘s last hope. As the truth unfolds, the disaster is revealed as an alien “life-seeding program.” Ezekiel leads the Dawn Corps, defeats the Infected King Alpha, ends the alien conspiracy, and leads humanity toward rebuilding and a new dawn.

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Code & Ashes
Code & Ashes

The Great Collapse One hundred and twenty years later, in the year 2147, the world has turned into a wasteland. All technology from the old era is deemed forbidden, while digital sorcery has emerged as the new dominant power system. Kade Thorne, a scrap collector in the town of Anvil, stumbles upon a silver cube inside an abandoned data center and accidentally awakens an ancient AI from the old world named Ella. The Obsidian Cult detects Ella’s presence and launches a brutal raid on Anvil Town. Marcus sacrifices himself in a bloody standoff to cover their escape. Forced to flee, Kade takes Ella with him and embarks on a journey toward the Ark, humanity’s last stronghold.

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Super Spy Kids
Super Spy Kids

Serena Grant, the only daughter of the Grant family—a bloodline gifted with supernatural powers—accidentally becomes pregnant with four supernaturally gifted babies. However, the children are snatched away by dark forces. Six years later, the separated toddlers use their extraordinary abilities to escape the laboratory and find their mother. They then constantly protect her from attacks by the villainous forces, and eventually track down their biological father, reclaim the family estate, and reunite as a happy family.

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Bermuda Star Wanderer
Bermuda Star Wanderer

In 2055 AD (Year 333 of Planet Bermuda), an international scientific expedition UFO led by Mo Jiahai set out to investigate Planet Bermuda but became stranded due to depleted energy reserves. Some of the Earthlings adapted to the planet's environment and multiplied, while the UFO was buried deep in the desert. Centuries later, an orphan named Mo Chong, seeking to uncover his origins, allied with the Three-Wind Clan. In the desert, they encountered a death worm with metallic structural components. They broke into the relic spacecraft and came across a mutated AI robot, R, who intended to use magnetic light to transform the planet into an energy sphere. Mo Chong learned that his great-grandfather was Captain Mo Jiahai, and ultimately defeated R. A giant spacecraft appeared and sank into the depths, leaving the desert to return to desolation.

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